3D and Animated
A bespoke motion build: custom shader and WebGL work, scroll-driven narrative and interactive galleries, scoped and quoted per project because no two builds share the same brief.
What's included
- Custom WebGL and shader work built for the brand
- Scroll-driven, chapter-based page narrative
- Interactive galleries built over your own renders or photography
- Motion design: parallax, particle layers, transitions
- Mobile performance engineered alongside the visual build
- Analytics and documentation handed over at launch
Questions
What is a 3D or animated website build?
It is a site where the visual and motion work is custom-built for the brand rather than assembled from templates. For a Dubai property developer, this tier produced a depth-parallax hero on a custom shader, a particle layer, a seven-project filmstrip rail, a desktop cold open, a sticky chapter narrative and an interactive floor explorer built directly over the developer's own renders. Nothing here is a stock effect; the shader, the pacing of the scroll narrative and the gallery interactions are built specifically for that brand's projects and imagery. This is the tier for a business whose product is genuinely visual, real estate, hospitality, anything where a cinematic first impression matters as much as the information on the page, and where a standard grid-and-card layout would undersell what is actually being shown.
Why is this tier a custom quote and not a fixed price?
Because no two motion builds share the same brief, custom shader work, chapter count, gallery interactions and particle systems all vary in effort depending on what a brand's imagery and story require. There is no comparable published UAE market rate for this kind of bespoke WebGL work the way there is for a brochure site, so a fixed anchor price would either overquote a simple motion treatment or underquote a genuinely complex one. For the property developer build, scope included a custom GLSL shader, a seven-project filmstrip and an interactive floor explorer, work that does not compress into a template-based estimate. We quote after seeing your brief, your imagery and how many chapters or projects the narrative needs to cover, the same way the property developer engagement was scoped before any shader work began.
Will a 3D site still perform well on mobile?
Yes, mobile performance is engineered alongside the visual build, not treated as an afterthought. On the property developer's project page, the WebGL hero and shader work held a 98 mobile performance score with 100 across accessibility, best practices and SEO sitewide, per PageSpeed Insights. The image-heavy, seven-chapter homepage scored 87 to 92 on mobile, lower than the single project page because it carries more visual weight across more sections, which is the honest trade-off of a chapter-based narrative over a lighter single page. Those numbers came from the same public PageSpeed Insights tool anyone can run against a live site. The hero direction itself was also reviewed and unanimously approved by a 3-judge internal brand, motion and UX council before launch, so the visual quality was checked alongside the technical numbers, not instead of them.
